r/PS5 • u/SecondZeebra • 27m ago
Discussion Why haven’t more games used adaptive triggers to imitate trigger stops?
Just curious, what games have already done it? I mean looking at the things you can do with the adaptive triggers on DS5s, this would be the least you can do for FPS or fighting games.
I know they won’t really be trigger “stop”s but for someone like me who’s very light with the controllers I think it would be a very intuitive and obvious thing to have. Even if it sucks, wouldn’t hurt to have the option, right?
EDIT: By trigger stops with adaptive triggers I didn’t mean the whole implementation like in Ratchet and Clank. Rather I meant quick activation stops, like in the Dualsense Edge if that makes sense.
EDIT 2: I know that in DS Edge it’s a hardware implementation, not with adaptive triggers. I’m saying about the idea of “imitating” that instant trigger activation stops with adaptive triggers.