r/classicwow 2d ago

Classic 20th Anniversary Realms From: Tank, To: DPS

You go at my pace. When you get into my group and start telling me that you are gonna AOE everything down. When I tell you to let me get hits in before you unleash every cooldown on your hotbar. You when give me shit for telling you to sit and let me pull mobs into the previous room. You're gone. Y'all are a dime a dozen. I may love to tank but when you literally ignore the mechanics of the game to get your min/max on you're making the game not fun for me or the healer.

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u/Dahlgro 2d ago

From a tank to other tanks: it's also okay to lose aggro >sometimes< as long as the dps can handle/CC it!! no need to obsess about having aggro on everything as long as everyone is not taking mega damage!!

(I'm not saying to not care about threat but I feel like ppl can get too obsessed with having 100% threat on EVERYTHING instead of looking at it from the whole groups perspective)

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u/Jorlung 2d ago edited 2d ago

Not every DPS is braindead either. As a rogue, I will pretty much always pull at least 1 mob if I pop blade flurry, so I’ll only use it if I evasion up. No need to pull back off me in that case since the mob will probably die before it lands more than a couple hits. If stuff really gets hairy then I can just vanish.

If you’re running with a mage and you’re a tank, then your job is to just make sure the healer or other melee DPS doesn’t get aggro. The mage can handle themself.

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u/Thriftless_Ambition 1d ago

Rogues are almost never the problem. If you rip aggro early in the pull due to adrenaline rush/blade flurry I can just continue doing what I'm doing getting sunders/revenges out to the rest of the pull so the ranged can aoe without pulling immediately. You're right there, I can taunt off you when I get back around to that mob. If they are hitting too hard, you've got evasion, etc. 

It's ranged dps that are the worst when they are bad. From a tank's perspective, a good mage or hunter is an amazing asset in a dungeon, and a bad one makes it a nightmare. 

And most rogues understand that if they pop adrenaline rush/blade flurry right off the bat they're gonna rip a mob off. They don't do it and then get mad that they got aggro or run away and vanish right next to the healer.