James Bond 007: GoldenEye Reloaded (My personal experience with the game)
This is my personal experience with the story mode on PS3. Keep in mind that it differs from person to person and you shouldn’t compare yours with that of the others. Feel free to ask any questions in regard to my takes.
💟 (Phenomenal) ✅ (Very Good) ✴️ (Good)
DISLIKE ⬇️
BODIES DISAPPEARING
- This gives me Rogue Agent flashbacks!
- Why, just why?
- It ruins stealth completely. What’s the point of it after all? My god, these devs were smoking some heavy stuff back then!
CALL OF DUTY COPY - Everything combat wise is copy pasted from modern warfare or black ops. - The only difference being the phone gadget and the HUD. - I’d say it’s the Modern Warfare 4 gameplay wise that we never got.
ENEMY AIM BOT - As soon as you leave cover or want to exit cover from an angle, enemies shoot you right away. - Doesn’t matter how far you are, they get you even from afar. - This detail pisses me off so much, it’s so unfair!
ENEMY OVERFLOW - Too many. Like way too many on each mission. - At least 50 to 100 per mission, sometimes more. Madness, who thought this was good? Am I fighting a war here? - Sometimes they are stacked in packs of 7/10 and can kill you instantly.
NO GADGETS - I think by now developers forgot what a Bond game stands for. Gadgets and stealth are the main features in a Bond game, not shooting endlessly. - On top of that, where’s the body armour, health packs, meds, the hell? One man army, what a shit show!
SIDE OBJECTIVES - Lame. Collect that, get a photo, open some chests. - Such a bland concept, Blood Stone got some back story from the collectibles at least.
STEALTH - Let’s leave the fact that bodies disappear and it makes 0 sense afterwards on the side. - So stealth in this game works like this: You perform stealth moves, go through a section, and if you fail, there’re some reinforcements coming. When you finish that section, the next one is the absolute same way, which is so dumb, literary the whole base gets alerted and then on the next mission area enemies have no clue about any of the alarms, missing bodies or gunfights. - You can literary shoot an enemy in the head when he’s nearly next to another, and it wouldn’t alert the other one, so imagine how lame this game is on this aspect. - Such a bland and unimpressive concept, pathetic! If you want to play the game, please go in with the CoD mentality, because there’s nothing Bond about it.
DIFFICULTY - Even on normal difficulty enemy overflow and damage is way too much. - You can get killed in a matter of seconds if you’re not hiding. - Now, imagine having to deal with this crap with enemy Aim Bot and Overflow, crazy developers.
FINAL MISSION - Absolute hot fucking garbage. Im done with this piece of shit game! - To give you some context, you’re exposed on a bridge, and enemies spawn from each direction with Aim Bot. - Then the final fight against Alec, what?! Sponge, no, worse than a sponge. What a hot pile of garbage of a game!
LIKE ⬇️
STORY - Storytelling ✴️ - Characters ✴️ - Setting 💟 - Pacing ✅
GAMEPLAY - Controls 💟 - Mechanics ✴️ - Exploration ✅ - Missions/Events ✴️
SOUND DESIGN - Surround Sound 💟 - Sound Effects 💟 - Voice Acting 💟 - Dialogues 💟 - Music ✅
VISUALS - Fidelity 💟 - Performance 💟 - Cutscenes ✅ - Textures 💟 - Effects 💟
COMBAT - Flow ✴️ - Abilities ✴️ - Enemy Variety ✴️ - Weapon Variety 💟
WORLD DESIGN - Atmosphere 💟 - Locations 💟 - Map Design ✅ - Landscapes 💟 - World Destruction 💟
Side Notes:
The introduction to the game was awesome. The first mission combined stealth, gunfights and cutscenes very well. But afterwards, it went straight down the hot caca drain.
I’ll keep this short as this game hasn’t got any particular impressions or features. It’s a copy pasta CoD game, nothing else.
It has impressive graphics and plays at a solid 60Fps, which is absolutely great. - Upscaled 1080P with 60Fps and such graphics in 2011? Beautiful! - Texture streaming is great as well, nearly instantaneous. - Depth of field is awesome, you can see very far ahead and notice the details.
Voice acting and music is actually good. - Craig trying to speak Russian is so funny! - Voice acting in general is peak. You can feel the characters speaking with passion. - Sound effects are awesome as well, each one unique.
The game had some cool details as well, like shooting enemies in a particular body part and seeing how they cripple or behave differently. - When aiming at them, they can change directions very quickly to avoid getting a headshot. - World destruction is very impressive with all the environmental stuff getting obliterated mid gameplay. In short, CoD game mechanics.
I was actually surprised that they copied the CoD mechanics to the last minute detail. I mean, the game is clearly a copy pasta, what a disappointment!
After Rogue Agent on PS2, this marks the second game as the utmost hot pile of trash that I’ve played in the Bond gaming franchise!
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u/Rob_van_Wanst 22h ago
I love your reviews, man! 🙂 I already lost any interest in this game when I read about Daniel Craig being in it when it released. He's a good Bond, sure... but there can only be one 007 for the Goldeneye game: Pierce Brosnan! I know, licensing got Craig in here, but the game was completely unnecessary to begin with lol
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u/AtmanRising 20h ago
This is actually a very good shooter on PS3. The score alone is incredible. 60 FPS on a PS3 is nothing to sneeze at.
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u/IngloriousGlory 1d ago
I need to give this game another chance