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Written by /u/Dragonquiz


Clash Big Mom

Unit Stats

Info Big Mom, Hungry Onslaught
Classes Slasher/Powerhouse
Socket Slots 3
HP 3,001
ATK 1,450
RCV 200
Captain Ability Boosts ATK of all characters by 3x if HP is below 50% at the start of the turn, 2.5x otherwise and reduces HP of all characters by 20%
Sailor Ability Reduces HP of all characters by 30% and boosts base RCV of all characters by 1.2x
Limit Break SA 1 Boosts amount healed from RCV orbs by 300 each
Special Reduces crew's current HP by 50%, deals 100x the amount of HP subtracted as Typeless damage to one enemy and randomizes all non-RCV orbs.
Cooldown 21 → 7 turns
OPTC-DB Here

 

Stage Description

Stage 1

Enemy HP ATK CD Special
Street Punk Brawler ? ? 1-2 Preemptive: Reduces 90% of healing per turn for 99 turns (same as Clash Ace)
2 Street Punk Brawler ? ? 1-2
Street Punk Brawler ? ? 1-2
Elder Turtle 8 ? 1-2

Stage 2

Enemy HP ATK CD Special
Street Punk Blade ? ? 1-2
2 Street Punk Blade ? ? 1-2
Lobster 10 ? 1-2
Elder Turtle 8 ? 1-2

Stage 3

Enemy HP ATK CD Special
Street Punk Bullet ? ? 1-2 Preemptive: ATK down for 5 turns, Turn 1: Despairs captain for 10 turns
2 Street Punk Bullet ? ? 1-2 Turn 1: Despairs captain for 10 turns
2 Sea Stallions ? ? 1-2 Turn 1: Binds 2 random characters for 6 turns

Stage 4

Daifuku:

Enemy HP ATK CD Special
Daifuku 1,499,000 6,099 1 See Below
Turn Special
Preemptive Rewinds both captains specials to beginning
Every turn Attacks twice
<20% HP (once when attacking) Cuts crews current HP by 50%

Bavarois:

Enemy HP ATK CD Special
Bavarois 1,079,000 8,900 2 See Below
Street Punk Gatling ? ? 1-2
2 Street Punk Gatlings ? ? 1-2
Turn Special
Preemptive Swaps captain with a random sailor for 3 turns and rewinds both captains specials to beginning

Stage 5

Enemy HP ATK CD Special
Big Mom 5 MLN 17,000 1-2 See Below
Turn Special
Preemptive Binds ship for 99 turns, burn (5,000/ perfect) for 99+ turns and cuts crews current HP by 50% and does not reduce your cooldown or active buffs by 1 turn when her preemptive ends
Turn 4 Blows away 2 sailors
< 20% HP (once when attacking) Deals 1.7 MLN damage
When defeated Heals completely, changes attribute to STR, immunity for 99+ turns and slot seals crew for 99 turns

 

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