Luffy:
Special: 100x typless damage that ignores all enemy defenses to all enemies, change all slots to matching, for one turn boost slots by 2.5x
Super typing conditions: have any of Ace, Sabo, Zoro, Nami, Ussop, Sanji, Chopper, Robin, Franky, Brook in your team (except support characters)
Super typing activation: 75x attack in typless damage to all enemies, for one turn 2x characters attacks, activate super typing for str characters
Captain ability: 4x attack for str chars, 5x when they have str/rcv orbs, 3.75x for other types, 1.3x crews hp and rcv, count rcv orbs as matching
Katakuri:
Special: 50000 fixed damage to random enemies 10 times, 2x attack for one turn. 2x damage to delayed enemies for one turn
Super typing conditions: party under 30% hp
Super typing activation: delay all enemies for 1 turn ignoring immunities, super typing for int allies.
Captain ability: int characters atk 4x. when under half hp boost by 5x and reduce damage recieved by 30%
Blackbeard:
Special: reduce enemy hp by 10% ignoring barriers, change own slot to matching, based on how many times you used this special, boost own attack and orbs by 2x (0 times used), 3x (1 time), 4x (2+ times)
Super typing conditions: own attack is above 500x own base attack
Super typing activation: 1 turn +1000 base attack to himself, reduce all beneficial effects on enemies for 1 turn, super typing for int allies.
Captain ability: 4.25x int characters attack, 5x attack for himself, 1.5x hp for int allies, reduce crew rcv, when you recieve damage, reduce own cd by 2 at the start of next turn
Sabo:
Special: for 1 turn 2x affinity for strength allies, hit 3 perfects for 2x affinity for strength allies for the next turn, once one turn has passed give +1.0 chain for one turn.
Super typing conditions: have any of luffy, ace, koala, rebecca in crew, not including support
Super typing activation: for 1 turn boost chain of crew by 1.25x, apply 100x characters atk as typless bonus to normal attacks, super typing for str allies.
Captain ability: 1.5x chain multiplier, 4x attack for str allies, 1.2x hp for all allies, recover 0.5x rcv at end of turn based on perfects hit.