r/OnePieceTC • u/TraditionalAd7945 Promising Rookie • May 14 '24
Question So , 10th anni . ive seen a bunch of people pulling amazing stuff in a few pulls and i needed to go to 30 , so my question, is the drop rate table viable or is it just for the lucky people ?
13
u/deadguy9965 Promising Rookie May 14 '24
A lot of new players coming to optc it seems and they dont how gacha games works It’s basically gambling no need to overthink it
4
u/eivind2610 May 14 '24
It's one thing to acknowledge that it's random chance, and another to also acknowledge that other, comparable games offer much better rates, much cheaper pity, and much smaller character pools. Yes, it's random, yes it's gambling. But compared to other games, the system is rigged against the player, every step of the way.
If OPTC offered the new characters at a 2% rate instead of 0.5% (!!!), and pity after 15-ish pulls - or even as little as 10 - instead of 30 (!!!), it'd be more comparable to other games, and frankly more fair. It would make pulling feel more rewarding for the average player instead of just the lucky few, and I suspect in the long run, it would probably earn Bandai more money rather than less.
2
u/TraditionalAd7945 Promising Rookie May 14 '24
im not overthinking it , it just that with 2000 gems i expected to at least get luffy ace and shanks
4
u/Timoxotus ID: 543 502 478 Drifted_By_Gems May 14 '24
yeah me too, I always expect to pull the full batch and everything I wanted and then I get angry when game shafts me so unfair I'm gonna complain to manager
-1
u/azuredoragon Promising Rookie May 14 '24
One thing I have noticed is that the acc that I logged in daily has a lower chance to pull good units while the other accs which I barely give any attention to have a higher chance of pulling good units maybe it's bandai's way to hook me to the game
3
u/Timoxotus ID: 543 502 478 Drifted_By_Gems May 14 '24
that is pure superstition, very normal with gachas
3
u/StanleyHunter Promising Rookie May 14 '24
I had to do 40 multis for Zoro and Sanji and got nothing else on the new year banner (10 part 1, the rest part 3) and then this time I did 30 and got 1 luffy and 3 shanks. It’s just all luck
1
u/franciskeddu Promising Rookie May 14 '24
30 pulls in part3 is mathematically the new Shanks, is a great pg
1
u/StanleyHunter Promising Rookie May 14 '24
Those 30 pulls were for the New years banner showing that luck can be shit. Then the ones on this banner have been much better in comparison
1
2
u/KIopsiak Carrot Best Girl May 14 '24
Someone has to do 30 multis in order for others to get stuff in the first 5 multis. Just luck
2
u/TraditionalAd7945 Promising Rookie May 14 '24
i understand that but this someone seems to always be me
2
u/Tim_d_othy Promising Rookie May 14 '24
I did 30 on part 1 but was lucky enough to get all 4 of the new legends
2
2
u/Internal_Ad734 Promising Rookie May 14 '24
I did 30 on part 1 and 30 on part 2 and I got one Luffy. It’s luck for some and pain for others.
1
u/TraditionalAd7945 Promising Rookie May 14 '24
almost same , got ace on part 1
1
u/Internal_Ad734 Promising Rookie May 14 '24
For now he seems like he will age like fine wine because you’ll always have max special with him as double captain No need for boosted teams anymore when you have him
-1
u/KIopsiak Carrot Best Girl May 14 '24
Max special isn't even that important. When he will stop being a point booster his usefulness will be the same as the others and you'll still want to run boosted units.
3
u/eivind2610 May 14 '24
Max special means he will always be an option in Kizuna and other 'no stalling events', regardless of whether or not his type and/or classes are boosted. Double Ace as captain is always an option, in any piece of content the game has to offer - and probably always will be an option. Not necessarily the best option, of course, but a viable one nonetheless.
His 'real strength', in my opinion, is that he lets you ignore a lot of the arbitrary and restrictive team building restrictions for events (especially Kizuna), and thus lets you get away with using double Ace instead of pulling for whatever legend is new and exciting for the event in question and will be outdated by the time the very next event rolls around.
1
1
1
u/hesawavemasterrr Promising Rookie May 14 '24
It’s just gambling if you don’t have the necessary amount to hit pity. Some have gotten lucky, some not so much
1
u/Raspgy Promising Rookie May 14 '24
People who don’t pull good don’t post there bad pulls. I went to 30 and didn’t get anything good outside some older dupes to 150 units and a weak oden/Toki ani units.
Ain’t nothing worth posting about so you tend to see more of the lucky players post.
1
1
u/xdoble7x May 14 '24
The drop rate table is 100% correct in game, the only reason that you see " alot of people" getting lucky in a few multies is because no one makes a post about getting units at 30 multies
There will always be more posts about how lucky i am than how unlucky i am so your vision bias towards thinking a lot of people are being lucky
For every post showing new legend multi 1 there are hundreds of people getting it around multi 15 and other on multi 30, but doesn't get posted
Contrary of what a lot of people think, this game is really good for f2p compared to other gatchas, the problem is that it's not that good for new players
0
u/Xadlin60 Promising Rookie May 14 '24
If you want something fair, go play bleach brave souls. When you max level a character there, you get a big boost with orbs. Helps make you wanna level up all your characters for boost in economy.
While in OPTC, you get nothing for maxing out a character. Imagine you get 50 orbs for maxing out any 4star character and 75 for 5 stars. Then people would be happy I bet, instead of this grind for orbs.
18
u/eivind2610 May 14 '24
I think a lot of people are dodging the real question. Yes, we all know it's all about luck - but in my opinion, yes, the rates are lower than they should be. Especially considering how unbelievably expensive 30 pulls for bad luck protection is. I've played a lot of gacha mobile games, and OPTC has by FAR the most expensive bad luck protection. Other games can't even compare.
No one's arguing they need to give out all the new characters to everyone for free. But honestly, 15 pulls or so would be more comparable to what other games charge for a guaranteed hit. OPTC has the worst rates for new characters, the most expensive bad luck protection, and the most massively inflated character pool, of any gacha game I've ever played. Yes, it's a problem - it always was, and it's only becoming a bigger problem as time goes on.